Harvest Moon 64 (牧場物語2, Bokujō Monogatari Tsū, lit. Ranch Story 2 ?) is a farm simulation video game developed by Victor Interactive Software and published by Natsume Co., Ltd for the Nintendo 64 video game console. It was first released in Japan on February 5, 1999, and was later released in North America in December 22, 1999. It is the third game in the Harvest Moon series. Most of the characters are descendants of the characters from the very first Harvest Moon game. The characters from this game (mainly the woo-able women) were transferred to become most or all of the characters in Harvest Moon: Back to Nature (and its girl remake and their later dual port), and Harvest Moon: Friends of Mineral Town (and its girl version). The objective of Harvest Moon 64 is to take over your grandfather's farm, which was left in disarray since his death, with weeds, stones, and tree stumps littering the farm land. The game operates on an accelerated time; a single day lasts very little time, and each season only lasts for 30 days. Time does, however, stand still if the player enters a particular building (i.e.: the bakery or the barn). To get a quality evaluation, the player must cultivate and ship crops, raise quality animals, interact with the other villagers, get married, and have a baby. The player starts out with the bare minimum features for the farm - a small house, a shipping bin, a barn for sheep and cows, a barn for chickens, a silo, a shed, and farm land. The player's house contains a television, a journal, a calendar that shows the date, and a toolbox. Outside of the player's farm are a variety of locales. The most active locale is the Flower Bud Village, which contains a church, a bar, a bakery, a town square, a flower shop, a library, a tool shop, and other areas of interest. After going through each season three times (three years), the player's father comes and visits the third summer and evaluates the player's living by talking to the townspeople, observing your personal life and farm, and how many friends you have. If he is not happy, the game will end. Planting, growing, and harvesting crops is one of the main focuses of the Harvest Moon series. All plant life found in the game fall into three categories: vegetables, flowers, and grass. Seeds can all be purchased at the Flower Shop in the village. Farmable crops include turnips, cabbage, corn, tomatoes, and other vegetables. Each crop has different sowing seasons, cultivation time, and selling price. They must be watered to grow, and can only be planted in tilled soil. Several crops can be re-watered to regrow more crops to sell. If the player gets a greenhouse from the carpenters, all the seeds of each season will be available for purchase. The player can also visit the carpenter and his apprentices in the mountains to request additional construction for the house and farm. The player must have the right amount of money and lumber to have the carpenters build the building (the head carpenter usually comes by the farm, makes an estimate to see if the player has the right amount of items and then works the next day). The buildings are a kitchen (to store foods and keep track of recipes from friends), a bathroom (includes a bath to prevent the player from getting sick), a log terrace (patio), a greenhouse (to grow more vegetables), a stairway to the roof, and a baby bed (for if a player wants their wife to have a baby). IGN rated the game at 8.2, or "impressive", saying that though the graphics and sound could be much better, the game is addictive. Mars Publishing's Parent's Guide to Nintendo Games gave Harvest Moon 64, the only "Parent's Guide Choice Award, for an N64 game. Because of its meeting the requirements of a game that; "displays imagination, creativity, ingenuity of the first order, while offering a playing atmosphere that is educational and enriching." Nintendo Power ranked Harvest Moon 64 as the 78th greatest Nintendo game of all time.
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March 8th, 2010
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